3D Artist

Art · Plymouth, Michigan
Department Art
Employment Type Full-Time
Minimum Experience Experienced

We are currently seeking an experienced full-time 3D Artist, to collaborate with our existing team on assets for an unannounced Sci-Fi game title. The ideal candidate will be skillful in creating a variety of assets and have a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools along with a proprietary in-house engine. Overall, this candidate must be comfortable creating a wide variety of assets, mentoring junior artists, and working with assets received from multiple outsourcing companies.


Primary Responsibilities Include:

  • Produce high quality assets according to design specs, technical requirements and 3D best practices
  • Provide guidance and mentoring to other artists on your team, as well as reviews and critiques for external artists
  • Create hard surface assets (terrain vehicles, spaceships, etc.)
  • Create organic assets (characters, creatures, etc.)
  • Create textures using Substance Painter and Photoshop
  • Complete 3D art on schedule with project milestones
  • Ensure the technical and artistic follow-up of the assets imported into our proprietary engine and make the necessary modifications
  • Collaborate with tools and engine teams to continually improve upon our custom workflows and technology


Education and/or Experience Desired:

  • Degree or certification in 3D art, digital art, or related discipline
  • 7+ Years experience creating 3D art as displayed in visual portfolio
  • 5+ Years professional experience making assets for games
  • Well developed leadership, communication, teamwork and collaboration skills
  • Proficient with standard industry tools such as: Z-Brush, Substance Designer, Substance Painter, Photoshop, 3D Studio Max, Maya
  • Strong grasp of color, form, composition and motion
  • Experience working in a PBR asset creation pipeline


Bonuses:

  • High level of confidence in hard surface modeling
  • Experience working on a game with a proprietary engine
  • High level experience creating custom textures in Substance Painter
  • Experience creating animation and VFX
  • Experience working on a strategy game

Thank You

Your application was submitted successfully.

  • Location
    Plymouth, Michigan
  • Department
    Art
  • Employment Type
    Full-Time
  • Minimum Experience
    Experienced